![]() ![]() ![]() That's probably what modern assassin Desmond Miles was thinking when two god-like beings presented him with a choice at the end of the 2012 game “Assassin's Creed III”. No matter what choice you make, something of greater value is lost. Fortunately for the Hero, the seeress Theresa has the power to grant one wish – she can resurrect the innocent people lost in the conflict, revive the Hero's family, or gift the Hero with a million gold pieces. At least the Broken Steel DLC fixed this flaw and allowed us to return to our old saves.Ĭhoice can be a wonderful thing, but what happens when every option is kind of terrible? At the end of this fantasy role-playing game, the Hero of Bowerstone stands victorious over the evil Lord Lucien Fairfax after a seriously anti-climactic standoff and innumerable lives lost in the process. Oh, and if you were planning to go back and finish any quests you had, you could kiss your progress goodbye! “Fallout 3” ends your game as soon as you complete the final mission, forcing you to start a whole new game. Regardless, each choice ended with a bang (literally) and your untimely demise. All three choices portrayed your character in a heroic light (more or less), which would completely contradict those who wanted to be evil. It’s pretty telling that fights with various war chiefs and their minions were more exciting than one with the Dark Lord himself! Why developers continuously cop out by utilizing quick time events, we have no idea…Īs if the fight with Colonel Autumn wasn’t bad enough, “Fallout 3” continues its descent into disappointment with false choices. Now what could possibly be more epic than going mano-a-mano with Sauron, perhaps the most famous villain in fantasy history? It certainly sounds amazing, but this game managed to bungle it with an unchallenging, straightforward boss fight and a horribly anticlimactic quick time event. The ending of this game sees you going up against Sauron himself. This game is great, but it embodies two infamous tropes that make for a terrible ending - anticlimax and abruptness. #19: “Middle-earth: Shadow of Mordor” (2014) It’s the most cliché and derivative boss fight imaginable, and it’s a real shame that it came at the expense of The Joker’s character. But “Arkham Asylum” upped the dumb factor and had the Joker pump himself full of serum, which greatly enhanced his size and essentially turned him into Bane. Physically fighting him would be dumb enough. He gets off on teasing and one-upping his greatest nemesis. The Joker has never been a brawler he’s always relied on his psychotic, warped, and fiercely intelligent mind. What's your most hated video game ending? Let us know in the comments below!Īs awesome as “Arkham Asylum” is, the generic ending totally ruins the long-established relationship between Batman and Joker. As you might expect, be on the lookout for a whole load of spoilers. Welcome to WatchMojo, and today we’re counting down our picks for the Top 20 Worst Video Game Endings.įor this list, we’ll be looking at conclusions in video games that blew our minds by just how bad they were.
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